In this third-person open-world action game, the player leads the titular Agents of Mayhem: a gang of super agents tasked with stopping the nefarious terrorist organization known as LEGION from global domination.
I was responsible for iterating on the design of five of the 12 initial playable agents in the game and scripted several side missions. Later, I designed and implemented two of the playable DLC agents from the ground up (Gat
"It’s something special. Like Uranus."